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Titan (Student Project)



Designer: Terence Raines
School: Portfolio Center
Type of Work: Student Project
Country: United States

The concept originates from the gaming term, “God Mode,” which is when a player achieves invincibility and god-like abilities in any given game. The goal was to find the balance between futurism and antiquity. The streamlined forms and minimal graphics represent the future, while the color palette and antiquated medallion graphics captures the essence of ancient Gods. The objective is to make gamers feel as if they got a gift from the “Gods,” the ultimate gaming hardware.








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